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Tactical Tuesday 3/24/09
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Post Tactical Tuesday 3/24/09 
Alas another Tuesday is upon us. I do apologize for not posting anything up recently, I've been super slammed with a project I'm working on.

Anyhooo, I recycled one of my older posts on another forum as it contains good information for the beginners. As true with real ballistics every projectile has some flight time and can be affected by gravity, wind and other forces of nature. In airsoft this issue is noticed even more so because of the low weight and speeds of our chosen ammunition.

When you first start out we all have a tendency to point in the general direction of our intended target and lay into the trigger letting loose a stream of plastic and emptying our magazines only to find out that we didn't hit a damned thing. This concept is most commonly referred to as "spray and pray". Without getting deep into the concepts of proper stances and obtaining a proper sight picture I'll address a few concepts that will help you adjust that stream onto your target a bit more effectively.

We've all tried to hit the enemy as he/she is running from one position to another. Our first instinct is to point right at them and shoot. Remember what I said above about ballistics having flight time and being affected by gravity and wind. The first concept deals with flight time. When you shoot at a moving target and you aim where they are, your projectile will take it's time to head down range only to arrive where your target used. At the low velocities of our 6mm airsoft bb this can be quite dramatic.

Since you know the bb's will have some flight time of a second or more, then you aim ahead of your moving target. Let your target run into the stream of bb's. This of course where a good ROF comes in handy. With a slow ROF, the target has the potential to slide right between the bb's.



We can use the concept of "leading your target" for projectiles that are being pushed off target by the wind.. If your first burst swerves to the left then you aim that amount of distance to the RIGHT of your target and let the wind carry the next burst into your target.



The same concept can also go for bb's that are falling just a bit short. Now you lift your aim point and try to lob the shots into your target. Sometimes an inch or two of elevation will give you that foot or two distance to target.



You see on TV, especially with full automatics, guys shooting full auto and shaking the gun back and forth. He's pumping out a tremendous amount of lead, but he's not hitting his target, his shots are all over the place. Remember that an inch of movement of your barrel could translate to a couple of feet down range.

To prove this fact take a pencil and a tape measure, put the pencil down, run the tape out about 20 feet or so, make a mark at the end of the tape 20 feet out.. Then turn the pencil about an inch to the left or right. Make a second mark. Now measure the distance between the two marks.

You can even do this on a piece of paper.



Just a few concepts to improve beginner's hits.[/img]


_________________
Sonja Michelle Lina Thomas
sonjamichelle(at)gmail.com



Pri: Cyma MP5-A5 (340fps), TM MP5-SD6 (270fps)
Sec: HFC M166 USP (290fps), KWC 24/7 (290fps), TSD SD87 Shotgun (270fps)
Gear: OE Tech Plate Carrier
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For those that have seen the effects of too much hopup (BB's soaring skyward). Now, realize that hop up works by putting a backspin on the BB and creating a vacuum, see Bernoulli's principal. You can use this flight characteristic to your advantage when targets are behind objects.

Turn your gun to the side "gangsta stylz" and the spin will no longer fight gravity but instead send the BB arching in a sideways trajectory! Letting you curve your shot around trees, bunkers, etc. There is no real way to practice this, it's an on the field type of thing as you can never tell how the BB's will curve until it's on it's way so it may take a few rounds to get it where you want it to go.

Be aware, this is not going to make the BB stop in mid air and make a 90* turn but it is effective and has been used very successfully by numerous players in the past.

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